The Team

Started in Perth, Played Everywhere

VertexReload launched in 2021 because we were done reading reviews that clearly hadn't seen the final third of the game.

Why We Exist

We Reload Until We Get It Right

VertexReload started in 2021 when a group of Perth-based players got tired of reading reviews that scored games based on the first six hours and a press kit. We set one rule: no review goes live until the reviewer has finished the game. That rule has never been broken.

We cover ANZ esports because the scene deserves proper documentation — not a paragraph at the end of an international recap. Every bracket, every prize pool, every upset gets recorded here.

We don't take publisher money. We don't accept review hardware. We don't adjust scores after complaints. The number you see is the number we landed on after finishing the game.

VertexReload team
2021
Founded
450+
Games Reviewed
100+
Events Covered
$0
Publisher Funding
The People

Who's Behind the Keyboard

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Jake Sorensen
Editor in Chief

Former QA tester turned critic. 12 years in the industry. Specialises in FPS and survival. Has never given a 10/10 and doesn't plan to.

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Mei Takahashi
Lead Reviewer

MOBA and open-world specialist. Top-500 ranked in two competitive titles. Based in Brisbane, reviews games at 1am because that's when the ANZ servers are fastest.

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Callum Reeves
Esports Editor

Covered ANZ competitive gaming since 2018. Attended every major domestic LAN. Runs the tournament database and knows every bracket format by heart.

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Zara Mitchell
Racing & Indie

Racing sim and indie specialist. Has reviewed over 180 games for VertexReload. Based in Adelaide. Holds a real motorsport licence and uses it to judge handling models.

Standards

How We Work

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Finish the GameNo review is published without completing the main campaign. For RPGs and open-world titles, the threshold is typically 40–60 hours. We don't score games we haven't finished.
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No Publisher HardwareWe purchase our own review copies or use standard review codes. No publisher has ever provided hardware, travel, or hospitality to our team.
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ANZ Server TestingOnline performance is always tested on ANZ servers. Australian players deserve to know how a game actually runs in their region, not on US or EU infrastructure.
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Scores Are FinalScores are never adjusted post-publication except to correct factual errors, which are disclosed with a dated note. Publisher complaints do not change scores.
Join the Team

Freelance Reviewers Welcome

We're always looking for writers who play seriously and write clearly. If you have a genre you know inside out, get in touch.

Get in Touch